/*
 *  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
 * 
 *  Redistribution and use in source and binary forms, with or without modification, are
 *  permitted provided that the following conditions are met:
 * 
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 * 
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 * 
 *  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
 *  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 *  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
 *  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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 *  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 *  The views and conclusions contained in the software and documentation are those of the
 *  authors and should not be interpreted as representing official policies, either expressed
 *  or implied, of BetaSteward_at_googlemail.com.
 */

package mage.player.ai.simulators;

import java.io.Serializable;
import java.util.UUID;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.game.permanent.Permanent;

/**
 *
 * @author BetaSteward_at_googlemail.com
 */
public class CreatureSimulator implements Serializable {
	public UUID id;
	public int damage;
	public int power;
	public int toughness;
	public boolean hasFirstStrike;
	public boolean hasDoubleStrike;
	public boolean hasTrample;

	public CreatureSimulator(Permanent permanent) {
		this.id = permanent.getId();
		this.damage = permanent.getDamage();
		this.power = permanent.getPower().getValue();
		this.toughness = permanent.getToughness().getValue();
		this.hasDoubleStrike = permanent.getAbilities().containsKey(DoubleStrikeAbility.getInstance().getId());
		this.hasFirstStrike = permanent.getAbilities().containsKey(FirstStrikeAbility.getInstance().getId());
		this.hasTrample = permanent.getAbilities().containsKey(TrampleAbility.getInstance().getId());
	}

	public boolean isDead() {
		return damage >= toughness;
	}

	public int getLethalDamage() {
		return toughness - damage;
	}
}
